Deckĭurokan wrote: Samwise Colonial French Build When the game starts, send 2 vills to crates and the rest to hunts.
Additional cards in some order after 3v 700w 4v: 8crossbow, 3huss, 600w, 700c General rule of thumb for card shipments is send villagers if you need resources in 5+ mins, crates if you need them in 1+ min, units if you need in 0 mins. Remember, this build is an aggressive build and we want to raid heavily against our opponent. This is a flexible strategy with good economic power and aggression. This will give you 5 musketeers and 5 hussars at 6 minutes. The houses should finish in time to queue 4 more hussar and muskets right before they finish training. Build houses with the 700w once it arrives. When you hit up, send 2 vills to wood crates, 6 to coin, and 5 to food. (75f 75w, then 125w and 125c) Ship 700w asap and drop a barrack and a stable with your 400w from aging. Age with 14vills using 400w at 3:00.While aging, gather enough for placer mines, then steel traps.
Treasures are very useful to speed this up.
Gather the necessary resources for a house, market, and hunting dogs. Train CDB until you have 14, at which point you click up with the Quartermaster (400 wood). Samwise Colonial French Build When the game starts, send 2 vills to crates and the rest to hunts.